Light Paper V1.0
  • Introduction
  • Project Overview
  • Platform Benefits and Features
  • Game World
  • General Game Principles
  • Map of the Game World
  • Game Locations
  • Player's Base
  • Player’s Base Structure
  • Scouting
  • Raid Structure
  • Squad
  • Equipment and Transport
  • Secondary Characters
  • Core-loop
  • Social: Group Interaction
  • Social: Economy
  • Social: Clans
  • Additional Game Mechanics
  • Telegram Integration for User Engagement
  • In-game Events
  • Tokenomics
  • Game NFTs
  • Player Types
    • User Portrait
  • AERM-matrix
  • Explanatory note
  • Universe
  • Team
  • Links
    • Telegram Channel
    • Telegram Community
    • Twitter
    • Youtube
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Scouting

Provides information about potential locations for the next raid - based on this information the player forms and equips their squad

The level of scouting affects the completeness and accuracy of the information received. It includes the type and difficulty of threats that may be encountered during the raid, the potential loot and special conditions

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Last updated 11 months ago