Light Paper V1.0
  • Introduction
  • Project Overview
  • Platform Benefits and Features
  • Game World
  • General Game Principles
  • Map of the Game World
  • Game Locations
  • Player's Base
  • Player’s Base Structure
  • Scouting
  • Raid Structure
  • Squad
  • Equipment and Transport
  • Secondary Characters
  • Core-loop
  • Social: Group Interaction
  • Social: Economy
  • Social: Clans
  • Additional Game Mechanics
  • Telegram Integration for User Engagement
  • In-game Events
  • Tokenomics
  • Game NFTs
  • Player Types
    • User Portrait
  • AERM-matrix
  • Explanatory note
  • Universe
  • Team
  • Links
    • Telegram Channel
    • Telegram Community
    • Twitter
    • Youtube
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On this page
  • 1. Preparation
  • 2. Journey
  • 3. Raid
  • 4. Return

Raid Structure

1. Preparation

Select the squad members, their equipment and transport based on the scouting data.

2. Journey

Takes a certain amount of time. Obstacles and dangers may arise during the journey.

3. Raid

Consists of a series of challenges. Success brings rewards, while failure results in penalties.

4. Return

At the end of the raid, the squad returns to the base with the loot.

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Last updated 11 months ago